##############################################################################
# Performance and other Settings
##############################################################################
[Settings]
TuningMode = 0       #Set this to 1 to enable tuning mode which will load the collision config files every 120 frames(Set it to 2 for every 240 frames etc.) to allow in game config modification
SkipFrames = 0       #May be increased to 1 or 2(or more) for more performance if your cpu is not up to it. But animation becomes less smooth. And bugs may appear at higher values.
SkipFramesPelvis = 0 #Not used that much and doesn't need too much calculation to be smooth. You can decrease this for smoother animation.
GridSize = 25        #This is for spatial hashing algorithm. Don't change this unless you know what you are doing!!!! Lower values cause shakes or collision to fail. Higher values would increase accuracy if there are larger node spheres defined. But performance would decrease a lot.
AdjacencyValue = 5   #For spatial hashing algorithm to increase accuracy to detect adjacent partitions. Higher values may increase accuracy, but decrease performance a little.
ExtraRaces=Boar,Bear,CaveBear,Chaurus,Chaurusflyer,Deathhound,Deer,Dog,Dragon Priest,Dragon Race,Draugr,Dwarven Spider,Falmer,Fox,Frostbite Spider,Gargoyle,Ghost Giant,Giant,Goat,Horker,Horse,Mammoth,Netch,Riekling,Sabre Cat,Skeever,Skeleton,Snow Bear,Snow Troll,Snowy Sabre Cat,Spectral Dragon,Troll,Vampire Lord,Werewolf,Wolf
#You can enter extra races here to be supported, separated by a comma(,). By default all playable or talkable races are supported.
MalePhysics=0        #You can set this to 1 to enable Male body physics.
Logging = 0	     #Set this to 1 to enable logging. Path is this: My Documents\My Games\Skyrim VR or Special Edition\SKSE\CBPC-Collision.log This decreases performance, so don't play with this on. Also the file generated will be huge if played long.

##############################################################################
# Configuration Map for Bouncy Nodes
#
# You can add bounce to any node with this map and set the bounce configuration in a CBPConfig*****.txt file
#
# Affected nodes in CBPCollisionConfig files must be defined here first too.
#
##############################################################################
[ConfigMap]                   
NPC L Breast=Breast
NPC R Breast=Breast
NPC L Butt=Butt
NPC R Butt=Butt
HDT Belly=Belly
NPC Pelvis [Pelv]

L Breast01=ExtraBreast1
L Breast02=ExtraBreast2
L Breast03=ExtraBreast3
R Breast01=ExtraBreast1
R Breast02=ExtraBreast2
R Breast03=ExtraBreast3

NPC L FrontThigh=FrontThigh
NPC R FrontThigh=FrontThigh
NPC L RearThigh=RearThigh
NPC R RearThigh=RearThigh
NPC L RearCalf [LrClf]=RearCalf
NPC R RearCalf [RrClf]=RearCalf



#TeraElin Ear Bones

HDT EarBoneCLeft01=CEar1
HDT EarBoneCLeft02=CEar2
HDT EarBoneCLeft03=CEar3
HDT EarBoneCLeft04=CEar4
HDT EarBoneCLeft05=CEar5
HDT EarBoneCRight01=CEar1
HDT EarBoneCRight02=CEar2
HDT EarBoneCRight03=CEar3
HDT EarBoneCRight04=CEar4
HDT EarBoneCRight05=CEar5

HDT EarBoneFLeft01=FEar1
HDT EarBoneFLeft02=FEar2
HDT EarBoneFLeft03=FEar3
HDT EarBoneFLeft04=FEar4
HDT EarBoneFLeft05=FEar5
HDT EarBoneFRight01=FEar1
HDT EarBoneFRight02=FEar2
HDT EarBoneFRight03=FEar3
HDT EarBoneFRight04=FEar4
HDT EarBoneFRight05=FEar5

HDT EarBoneMLeft01=MEar1
HDT EarBoneMLeft02=MEar2
HDT EarBoneMLeft03=MEar3
HDT EarBoneMRight01=MEar1
HDT EarBoneMRight02=MEar2
HDT EarBoneMRight03=MEar3

HDT EarBoneRLeft01=REar1
HDT EarBoneRLeft02=REar2
HDT EarBoneRLeft03=REar3
HDT EarBoneRLeft04=REar4
HDT EarBoneRLeft05=REar5
HDT EarBoneRRight01=REar1
HDT EarBoneRRight02=REar2
HDT EarBoneRRight03=REar3
HDT EarBoneRRight04=REar4
HDT EarBoneRRight05=REar5

HDT EarBoneR2Left01=REar1
HDT EarBoneR2Left02=REar2
HDT EarBoneR2Left03=REar3
HDT EarBoneR2Left04=REar4
HDT EarBoneR2Left05=REar5
HDT EarBoneR2Right01=REar1
HDT EarBoneR2Right02=REar2
HDT EarBoneR2Right03=REar3
HDT EarBoneR2Right04=REar4
HDT EarBoneR2Right05=REar5


#TeraElin Tail Bones

HDT FoxTailBone01=FTail1
HDT FoxTailBone01.1=FTail2
HDT FoxTailBone01.2=FTail3
HDT FoxTailBone01.3=FTail4
HDT FoxTailBone02=FTail5
HDT FoxTailBone02.1=FTail6
HDT FoxTailBone02.2=FTail7
HDT FoxTailBone02.3=FTail8
HDT FoxTailBone03=FTail9
HDT FoxTailBone03.1=FTail10
HDT FoxTailBone03.2=FTail11
HDT FoxTailBone03.3=FTail12
HDT FoxTailBone04=FTail13
HDT FoxTailBone04.1=FTail14
HDT FoxTailBone04.2=FTail15
HDT FoxTailBone04.3=FTail16
HDT FoxTailBone05=FTail17

HDT CatTailBone01=CTail1
HDT CatTailBone01.1=CTail2
HDT CatTailBone01.2=CTail3
HDT CatTailBone01.3=CTail4
HDT CatTailBone02=CTail5
HDT CatTailBone02.1=CTail6
HDT CatTailBone02.2=CTail7
HDT CatTailBone02.3=CTail8
HDT CatTailBone03=CTail9
HDT CatTailBone03.1=CTail10
HDT CatTailBone03.2=CTail11
HDT CatTailBone03.3=CTail12
HDT CatTailBone04=CTail13
HDT CatTailBone04.1=CTail14

HDT MouseTailBone01=MTail1
HDT MouseTailBone01.1=MTail2
HDT MouseTailBone01.2=MTail3
HDT MouseTailBone01.3=MTail4
HDT MouseTailBone02=MTail5
HDT MouseTailBone02.1=MTail6
HDT MouseTailBone02.2=MTail7
HDT MouseTailBone02.3=MTail8
HDT MouseTailBone03=MTail9
HDT MouseTailBone03.1=MTail10
HDT MouseTailBone03.2=MTail11
HDT MouseTailBone03.3=MTail12
HDT MouseTailBone04=MTail13
HDT MouseTailBone04.1=MTail14
HDT MouseTailBone04.2=MTail15
HDT MouseTailBone04.3=MTail16

HDT TailBone001=DTaill
HDT TailBone002=DTail2
HDT TailBone003=DTail3
HDT TailBone004=DTail4

HDT RabbitTailBone01=RTail1
HDT RabbitTailBone01.1=RTail2
HDT RabbitTailBone01.2=RTail3
HDT RabbitTailBone01.3=RTail4
HDT RabbitTailBone02=RTail5
